Thursday, 12 February 2009

Straylight Cavern

“…Angelo Plessas and Rafaël Rozendaal both work within the realms of interactive media. Their work exists live on the internet, but also has infinite applications to be displayed on screens and projected into the real world.

Angelo Plessas creates simple interactive animated drawings that exist on the internet in their own right. His practice negates the pumped up hyperactivity of today’s computer animated games technology to offer a more fragmented abstract experience. Utilizing simple shape and subtle electronic sound to represent landscape and characters offers a more contemplative play. Inspired by Steven Lisberger’s sci-fi movie ‘Tron’ Plessas exhibits an animated version of his interactive work, which also exists in cyber-space…”

When I read this I became far more interested in the artwork.  I didn’t find the work very interesting or stimulating visually, but the idea that it exists on the internet made me rethink my opinion.  I wanted to remove the memory of seeing the work in the gallery setting (all be it a rather unusually curated one!) and to imagine seeing it on a computer.  I was more interested in how one finds this work on the internet, whether it was linked on the artists website, if it is advertised or whether you stumble upon it by chance.  I was also keen to know if what I was watching was live- and linked to someone using it on the net, or whether it was just a recording on loop.  Unfortunately it was the latter.   I found the press release far more interesting than the exhibition.

Looking at the exhibition overall, it was interesting to see that ten artists were apparently exhibiting, yet the amount of work on show was very little.  It did feel a little disjointed, not so much because of the bizarre icy cavern that the work was curated within. Had it not been for the cavern breaking up the areas for each piece, I think the group show would have appeared far less striking. 

Kat Johnston

 

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